Jobs

Jobs are very important in the game, as they provide a framework for player progression. They offer extra benefits for their disciples; naturally, as you are being taught by a trained master. Eg. Taking the job advancements in your job give you basic proficiencies for the advanced skills which would otherwise be difficult to attain.

Job advancements can be taken without their prerequisite job lines; you don't have to follow the respective class trees. But it is much harder this way to fit the requirements, and you do not receive the benefits of the classes that come before.

When you advance or multiclass, you retain the bonuses/class benefits of all the classes you had before.

Leveling while you have at least 1 job gives you 1 class point to spend in any class(es) that you have. If you do not have a class, it translates to +1 to all your stats. There is also benefit in having multiple classes (and advancements) per level, so getting these advancements/hybrid classes/multiclassing early is advantageous. However, don't spread yourself too thin, as in the end, you only get a few class points to spend, which you only get 25-30 of, between level 0 to 25.

STR, ALL STR, DEX DEX, STR INT, LUK LUK, DEX STR/DEX, -